Friday, February 22, 2013

International Scientific Symposium "Games for all purposes? Appropriation, Repurposing and Rejection"

Call for Papers: e-virtuoses 2013
 


On 4 and 5 June 2013 in Valenciennes, during the "e-virtuoses" scientific convention, dedicated to the use of games and play (digital or not) for utilitarian purposes, we will host a scientific symposium entitled "Games for all purposes? Appropriation, Repurposing and Rejection".

The objects of study will include in particular:
  • Serious Game: the combination of a serious intention - education, information, communication, marketing, ideology, coaching or data collection - with a game including rules and targets.
  • Serious Play: the combination of a serious intention - education, information, communication, marketing, ideology, coaching or data collection - with a toy.
  • Serious Gaming: the process of repurposing a game via all kinds of different methods, in order to offer activities that go beyond mere entertainment and that had not been initially intended by the author of the game.
  • Gamification: use of game design to gamify objects and originally non-playful contexts.

These objects challenge the notions of prevention, training, knowledge assessment, coaching, communication, data collection, etc. in various fields such as education, healthcare, marketing, safety, culture...

The purpose of this Symposium is to present approaches, paradigms and feedbacks using theoretical frameworks and methodologies that help observe, measure and analyse the impact of these objects and of the resulting transformations: acceptance, appropriation, resistance, repurposing, rejection...

Different types of analyses can be suggested for different types of purposes, uses and scopes: 
  • Analysis of products
  • Analysis of policies
  • Analysis of designs
  • Analysis of practices
  •  ...
This Symposium is intended to encourage reflection that will be fuelled by inputs from various disciplines such as education, information and communication sciences, management, IT, neurosciences, psychology, sociology, medicine, arts...

Schedule :
  • Paper submission (2,000 to 3,000 words): 3 March 2013
  • Reading committee announcement of selected papers: 31 March 2013
  • Symposium: 4 and 5 June 2013
(informação partilhada por Sylvain Haudegond em gamification-research@googlegroups.com)

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